Workshop Overview
This workshop provides a beginner-friendly introduction to the Unreal Engine, one of the most popular game development engines used to create hits like Fortnite, PUBG, and Dead by Daylight. Designed for individuals with no prior game development experience, the course uses the simplest and most fundamental methods to explain the concepts and usage of this powerful engine. The workshop will utilize Blueprint visual scripting, allowing participants to create games without writing any code.
Key Details
- Software: Unreal Engine (Free version available)
- Capacity: 25 participants
- Duration: 12 hours total
- Fee: MOP $1,800
- Venue: iCentre, 18/F, Unit S.T., Kin Heng Long Plaza, No. 258 Avenida do Dr. Rodrigo Rodrigues, Macau
Schedule
- Dates: December 14 to December 15, 2019 (Saturday & Sunday)
- Time: 3:00 PM to 6:00 PM and 7:00 PM to 10:00 PM each day
Requirements & Notes
- Students must bring their own laptop with Unreal Engine software pre-installed.
- A certificate and a 100% tuition subsidy are provided upon achieving 70% attendance.
- This course is NOT part of the Continuing Education Development Plan (DSEDJ).
- Non-Macau residents must pay the full tuition fee and are not eligible for the subsidy.
Instructor
Franky Wong
A freelance designer (graphic, multimedia, game) in Macau. Graduated from Macao Polytechnic Institute's Integrated Design program in 2012 and has since worked on various advertising and multimedia projects. Began self-learning game development in 2016. Released his first mobile game "Runcraft" in April 2019 and plans to launch an AR mobile game by the end of 2019. Currently developing other new game projects. Possesses over two years of amateur Unreal Engine development experience.
Target Audience
- Students (secondary school and above) or working professionals interested in game development.
- Individuals with no prior experience in game development.
- Participants must possess basic computer knowledge.
- The course is conducted in Cantonese.
- The required software interface is in English.
Course Outline
- Introduction to Unreal Engine
- Program Interface Overview
- Introduction to Blueprint
- 3D Objects
- Materials
- UI (Game Interface) Introduction
- Simple Event Detection for Actors using Blueprint
- Using Official Templates as a Foundation for a Mini-Game
- Simple Mini-Game Creation using Blueprint